F1 22 incorporates new car models and updated physics to reflect the 2022 Formula One World Championship's technical regulations. The game features an updated track list, including revised layouts for Circuit de Barcelona-Catalunya, Yas Marina Circuit, and Albert Park Circuit. It also added the new Miami International Autodrome for the Miami Grand Prix. Post-launch updates introduced the Algarve International Circuit and the Shanghai International Circuit.
The game includes Formula One sprints, a new addition to the sport. Adaptive AI adjusts the pace of AI cars to match player performance, aiming to ensure competitive races. F1 22 also introduces "F1 Life," a customizable hub mode where players can collect supercars, clothing, and accessories. Virtual reality support for PC is available via Oculus Rift or HTC Vive headsets. The game features immersive broadcast options, based on televised Formula One broadcasts, and interactive pit stops.
Supercars were added to Formula One gameplay through "Pirelli Hot Laps," accessible via the "F1 Life" mode. The main menu features a licensed soundtrack. Players can choose between David Croft from Sky Sports or Alex Jacques from Channel 4 as the main English commentator for F1 races. In the "My Team" mode, four new 'Icons' were added: Nico Hülkenberg, Mark Webber, Jacques Villeneuve, and Mika Häkkinen, the latter of whom was included in a post-release DLC. A post-launch update also added the 2023 Alfa Romeo C43 car.
F1 22 was revealed in April 2022, with Codemasters and EA Sports collaborating on its development. It serves as an official video game for the 2022 Formula One and Formula 2 championships, alongside F1 Manager 2022 from Frontier Developments. The game launched on July 1, 2022, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S platforms, available via Steam, Epic Games Store, and Origin. This release coincided with the weekend of the 2022 British Grand Prix. The Champions Edition of the game was released three days earlier, on June 28. F1 22 was delisted in March 2024 following the announcement of F1 24.
F1 22 received "generally favorable" reviews, according to the review aggregator Metacritic. In Japan, Famitsu awarded the game a total score of 32 out of 40 from four critics, each giving it an 8 out of 10. The game topped the sales charts in the United Kingdom.
Eurogamer praised Codemasters' implementation of simulation elements like dynamic weather and the exclusion of porpoising, but described the game as "overly familiar" and "overly bloated." GameSpot commended the increased player agency, assist settings, and authentic recreation of the new Formula One era, while criticizing the lack of iteration, the "hollow" F1 Life mode, and the inclusion of microtransactions. IGN appreciated the inclusion of the Formula One sprint race format, virtual reality support, and the rejuvenation of stagnating franchise elements, but panned the "vapid" F1 Life mode's replacement of the predecessors' Braking Point mode and the game's monetization.
PC Gamer praised the real-world standings updates, sprint races, skill tree system, damage models, and player choice, but criticized the aging graphics, inconsistent AI, console controls, and the "lackluster" addition of supercars, noting that "the annual release has not felt this unnecessary since F1 2014." PCGamesN found itself "dulled to [F1 22's] charms" and lamented the "cumulative fatigue of having been through this experience so many times before in previous iterations, and having so little meaningful new content in F1 22 to relieve it." Polygon stated that "F1 22 is not a transformative work, but it did not need to be one — creating new cars, and the organic challenge of learning how to drive them on the limit, was transformation enough."
Push Square praised the quality handling, good visuals, deep career modes, novel supercars, and robust customization, but criticized numerous bugs, crashes, screen tearing, the aging game engine, and the insubstantial F1 Life mode. Shacknews lauded the overhauled racetracks, new circuits, remixed audio, new commentary, VR support, and the integration of new regulations and car designs, but disliked the "terrible" feel of the supercars, difficult AI, and persistent series issues. The Guardian gave the game a score of 3/5 stars, praising the graphics and the ability to drive the current year's cars on current tracks, but described F1 Life as "egregious."
During the 26th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated F1 22 for "Racing Game of the Year."