V-Rally 4
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V-Rally 4

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V-Rally 4 is a racing video game developed by Kylotonn and published by Bigben Interactive, released in 2018 for PlayStation 4, Xbox One, Microsoft Windows, and Nintendo Switch. It is the long-awaited sequel to V-Rally 3 (2002), reviving a franchise that had been dormant for sixteen years.

The V-Rally series originated in the late 1990s as one of the defining rally game franchises on PlayStation hardware. After V-Rally 3 in 2002, the series lay dormant for over a decade. Kylotonn, a French video game developer based in Paris, took up the licence having previously worked on the official WRC game series starting from WRC 5 in 2015. Some members of the Kylotonn development team had prior connections to earlier V-Rally titles, lending a degree of continuity to the revival.

V-Rally 4 expands beyond traditional point-to-point rallying to offer five distinct off-road disciplines, a notable departure from the franchise's earlier identity as a pure rally game. The game features 51 cars from 19 manufacturers, including Porsche, Skoda, and Norma. Stage locations span a diverse range of international environments, including Monument Valley in the United States, Niger in West Africa, Romania in Eastern Europe, and Malaysia in Southeast Asia. This variety of terrain types underpins the multi-discipline structure, with each discipline demanding different driving techniques and vehicle setups.

The career mode was a point of contention among reviewers, with several outlets describing it as underdeveloped relative to the rest of the package. The core driving mechanics were more broadly praised, particularly among players already familiar with the rally genre.

V-Rally 4 received mixed to generally positive reviews across platforms, with scores varying significantly between versions. Metacritic aggregations gave the PC version 80/100, the Xbox One version 68/100, the PlayStation 4 version 58/100, and the Nintendo Switch version 51/100, indicating that the experience translated unevenly across hardware.

Critical opinion was divided along familiar lines for the genre. PlayStation Official Magazine acknowledged that the rally fundamentals were present but cited a disappointingly shallow career mode as a drag on the overall experience. Metro described the game as an unlikely sequel that struggled to find its place among more polished contemporary alternatives. IGN characterised it as an arcade racing game with spectacular moments but roots anchored in an older design philosophy. German outlet 4Players was among the harshest critics, viewing it as a serious setback compared to Kylotonn's ongoing WRC work and a disappointing return for the V-Rally name.

V-Rally 4 stands as the only entry in the V-Rally franchise since 2002, making it both a revival and a coda to the series as it stood at the time. Its commercial and critical performance did not prompt a follow-up, and Kylotonn subsequently continued development on the official WRC series rather than returning to the V-Rally brand. The game occupies a distinct position in the rally gaming landscape of the late 2010s, offering an alternative to the dominant Dirt Rally and WRC lines with a multi-discipline approach that broadened the franchise's traditional scope while dividing its audience.

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