Shift 2 Unleashed
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Shift 2 Unleashed

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Shift 2: Unleashed, also known as Need for Speed: Shift 2 – Unleashed, is a racing video game and the seventeenth installment in the Need for Speed series. Developed by Slightly Mad Studios and published by Electronic Arts, it serves as a direct sequel to Need for Speed: Shift and expands upon its features. The game was released worldwide between March and April 2011.

Rumors of a Shift sequel, titled "Need for Speed: Shift 2", began circulating in July 2010, with Chris McClure, formerly of Slightly Mad Studios, mentioning work on the title in his LinkedIn profile. EA confirmed a Need for Speed release in its fourth quarter financial report for 2011 (January–March calendar year). Shift 2: Unleashed was officially announced on November 16, 2010, alongside a teaser trailer coinciding with the US release of Hot Pursuit. The developers aimed to deliver a “massive” graphics overhaul and a new rendering engine.

EA executive Patrick Soderlund stated the company aimed to compete with, and potentially surpass, Gran Turismo and Forza Motorsport in the simulation racing segment, citing their multi-platform availability as an advantage. Marcus Nilsson, the game’s producer, acknowledged that achieving Forza’s 60 frames per second performance wasn’t feasible, but prioritized vibrant graphics instead. Nilsson also explained the decision to separate Shift from the core Need for Speed branding, stating that the arcade-focused nature of other Need for Speed titles would confuse consumers given Shift’s simulation focus. EA intended to establish Shift as its own franchise.

Shift 2: Unleashed features over 145 cars from more than 37 manufacturers and over 36 different tracks. Players compete in various race types, including drifting, muscle car racing, and endurance races, with the ultimate goal of becoming the FIA GT1 world champion. The game introduced three new features: an in-helmet camera, night-time racing, and the Autolog system, previously seen in Need for Speed: Hot Pursuit.

The in-helmet camera provides a driver’s-eye view, moving with the driver's head and simulating tunnel vision at high speeds. Night racing was also enhanced, with headlights dimming or failing if damaged. The Autolog system, rebranded as "Need for Speed DNA," tracks player performance and compares times across different events and disciplines.

While featuring over 140 licensed vehicles, executive producer Marcus Nilsson noted the studio prioritized quality over quantity, contrasting their approach with games like Forza Motorsport 4 and Gran Turismo 6. Lead designer Andy Tudor criticized games like Gran Turismo 5 and Forza Motorsport 3 for including too many "irrelevant cars", arguing that a focused selection is more engaging.

The game's soundtrack features original compositions by Ramin Djawadi, Stephen Baysted, Troels Folmann, Mick Gordon, and Mike Reagan, played during main menus, loading screens, and replays.

Shift 2: Unleashed was initially slated for release in North America on March 8, 2011, and in Europe on March 10, 2011, but was later delayed to March 24 (Europe), March 25 (UK), and March 29 (US). A Limited Edition was offered through pre-order, including exclusive cars and career events. However, with the shutdown of the Need For Speed Network on March 15, 2018, the Limited Edition content is no longer unlockable on new games or saves without prior access.

An Alpinestars and Need for Speed Play a Pro Sweepstakes offered a trip to the Formula Drift event in Long Beach, California. EA also showcased the game at PAX East 2011, featuring D-Box racing seats and pre-order bonuses.

Shift 2: Unleashed received generally positive reviews. Metacritic assigned scores of 84/100 for the PC version, 82/100 for the Xbox 360 version, and 81/100 for the PlayStation 3 version. GameTrailers rated the game 8.9/10, praising its refinement of the original and the competitive environment fostered by Autolog. Eurogamer awarded a score of 8/10, highlighting the improvements over the first Shift title. GameSpot gave it 7.5/10, noting its immersive thrills. The game reached number 3 in the UK sales chart.

As of 2021, digital versions of the game are no longer available for purchase, and online play was discontinued on September 1. Physical disc copies remain available from some online retailers.

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